Sacred Seasons 2 Wiki
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Skill Class Level End Class Level Season Level End Season Level Cost Sp Effect
Blight 15 80 15 53 500 Reduce target enemy's Attack by [30%/5 turns] or [60%/5 turns].
Blight II 80 180 53 120 550 Reduce target enemy's Attack by [34%/5 turns] or [64%/5 turns].
Blight III 180 280 120 187 600 Reduce target enemy's Attack by [38%/5 turns] or [68%/5 turns].
Blight IV 280 380 187 253 650 Reduce target enemy's Attack by [42%/5 turns] or [72%/5 turns].
Blight V 380 480 253 320 700 Reduce target enemy's Attack by [46%/5 turns] or [76%/5 turns].
Blight VI 480 320 750 Reduce target enemy's Attack by [50%/5 turns] or [80%/5 turns].
Dance of Leaves 25 90 25 60 500 Haste [50%/9 turns] target enemy and self.
Dance of Leaves II 90 190 60 127 550 Haste [55%/9 turns] target enemy and self.
Dance of Leaves III 190 290 127 193 600 Haste [60%/9 turns] target enemy and self.
Dance of Leaves IV 290 390 193 260 650 Haste [65%/9 turns] target enemy and self.
Dance of Leaves V 390 490 260 327 700 Haste [70%/9 turns] target enemy and self.
Dance of Leaves VI 490 327 750 Haste [75%/9 turns] target enemy and self.
Hallucinate 5 70 5 47 700 Has a [50%] chance to Confuse [2 turns], Charm [2 turns], or Berserk [50%/2 turns] the enemy.
Hallucinate II 70 170 47 113 750 Has a [50%] chance to Confuse [3 turns], Charm [2 turn], or Berserk [50%/2 turns] the enemy.
Hallucinate III 170 270 113 180 800 Has a [50%] chance to Confuse [3 turns], Charm [3 turn], or Berserk [50%/2 turns] the enemy.
Hallucinate IV 270 370 180 247 850 Has a [50%] chance to Confuse [3 turns], Charm [3 turn], or Berserk [50%/3 turns] the enemy.
Hallucinate V 370 470 247 313 900 Has a [50%] chance to Confuse [4 turns], Charm [3 turn], or Berserk [50%/3 turns] the enemy.
Hallucinate VI 470 313 950 Has a [50%] chance to Confuse [4 turns], Charm [4 turn], or Berserk [50%/3 turns] the enemy.
Mithridatism 1 1 Passive Cannot be poisoned.
Naturalist 1 1 Passive Can equip Herbal accessories.
Nightmare Extract 50 150 50 100 800 Poison [200%/3 turns] and Sleep [3 turns] target enemy.
Nightmare Extract II 150 275 100 183 1000 Poison [233%/3 turns] and Sleep [3 turns] target enemy.
Nightmare Extract III 275 500 183 333 1200 Poison [266%/3 turns] and Sleep [3 turns] target enemy.
Nightmare Extract IV 500 333 1400 Poison [300%/3 turns] and Sleep [3 turns] target enemy.
Overgrowth 1 45 1 30 400 Regen [15%/3 turns] and reduce target ally's Agility [-20%/3 turns].
Overgrowth II 45 130 30 87 450 Regen [17%/3 turns] and reduce target ally's Agility [-20%/3 turns].
Overgrowth III 130 230 87 153 500 Regen [19%/3 turns] and reduce target ally's Agility [-20%/3 turns].
Overgrowth IV 230 330 153 220 550 Regen [21%/3 turns] and reduce target ally's Agility [-20%/3 turns].
Overgrowth V 330 430 220 287 600 Regen [23%/3 turns] and reduce target ally's Agility [-20%/3 turns].
Overgrowth VI 430 287 650 Regen [25%/3 turns] and reduce target ally's Agility [-20%/3 turns].
Sap Steal 10 100 10 67 500 Drain [300] SP from target enemy, with a [50%] chance to gain [100].
Sap Steal II 100 200 67 133 600 Drain [600] SP from target enemy, with a [50%] chance to gain [200].
Sap Steal III 200 300 133 200 700 Drain [900] SP from target enemy, with a [50%] chance to gain [300].
Sap Steal IV 300 400 200 267 800 Drain [1200] SP from target enemy, with a [50%] chance to gain [400].
Sap Steal V 400 500 267 333 900 Drain [1500] SP from target enemy, with a [50%] chance to gain [500].
Sap Steal VI 500 600 333 400 1000 Drain [1800] SP from target enemy, with a [50%] chance to gain [600].
Sap Steal VII 600 700 400 467 1100 Drain [2100] SP from target enemy, with a [50%] chance to gain [700].
Sap Steal VIII 700 467 1200 Drain [2400] SP from target enemy, with a [50%] chance to gain [800].
Sapblood 1 1 Passive Every attack restores 1% HP as long as Mandrake clothes or armour is equipped.
Strangleroot 20 60 20 40 400 Inept [3 turns] and Slow [60%/3 turns] target enemy. Either decrease their agility by [20%/3] or [40%/3].
Strangleroot II 60 160 40 107 450 Inept [3 turns] and Slow [75%/3 turns] target enemy. Either decrease their agility by [22%/3] or [44%/3].
Strangleroot III 160 260 107 173 500 Inept [3 turns] and Slow [90%/3 turns] target enemy. Either decrease their agility by [24%/3] or [48%/3].
Strangleroot IV 260 360 173 240 550 Inept [3 turns] and Slow [105%/3 turns] target enemy. Either decrease their agility by [26%/3] or [52%/3].
Strangleroot V 360 460 240 307 600 Inept [3 turns] and Slow [120%/3 turns] target enemy. Either decrease their agility by [28%/3] or [56%/3].
Strangleroot VI 460 307 650 Inept [3 turns] and Slow [135%/3 turns] target enemy. Either decrease their agility by [30%/3] or [60%/3].
Toxicant 40 140 40 93 650 Virus [50%/2 turn] target enemy.
Toxicant II 140 240 93 160 700 Virus [56%/2 turn] target enemy.
Toxicant III 240 340 160 227 750 Virus [62%/2 turn] target enemy.
Toxicant IV 340 440 227 293 800 Virus [68%/2 turn] target enemy.
Toxicant V 440 540 293 360 850 Virus [74%/2 turn] target enemy.
Toxicant VI 540 360 900 Virus [80%/2 turn] target enemy.
Venom Spores 1 35 1 23 400 Poison [35%/6] all enemies.
Venom Spores II 35 120 23 80 450 Poison [40%/6] all enemies.
Venom Spores III 120 220 80 147 500 Poison [45%/6] all enemies.
Venom Spores IV 220 320 147 213 550 Poison [50%/6] all enemies.
Venom Spores V 320 420 213 280 600 Poison [55%/6] all enemies.
Venom Spores VI 420 280 650 Poison [60%/6] all enemies.
Vitoxin 30 110 30 73 750 Curse [50%/9 turns] and Death [5%/9 turns].
Vitoxin II 110 210 73 140 850 Curse [55%/9 turns] and Death [6%/9 turns].
Vitoxin III 210 310 140 207 950 Curse [60%/9 turns] and Death [7%/9 turns].
Vitoxin IV 310 410 207 273 1050 Curse [65%/9 turns] and Death [8%/9 turns].
Vitoxin V 410 510 273 340 1150 Curse [70%/9 turns] and Death [9%/9 turns].
Vitoxin VI 510 340 1250 Curse [75%/9 turns] and Death [10%/9 turns].
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